Shop Generator
Create distinctive shops with unique wares and story hooks
Generator Options
Include in Generation:
Select your options and click "Generate Shop" to begin
Customise Data
Click "Show Editor" to customise source lists:
- Shop Types: Categories (Smithy, Apothecary, etc.)
- Wealth Levels: Location types (Village, Town, City)
- Name Parts: Prefixes/Suffixes, type-specific
- Proprietors: Shop owners & personalities
- Aesthetics: Sensory & atmospheric details
- Stock Level: Inventory descriptions (by Type & Wealth)
- Notable Items: Unique wares, type-specific
- Conflicts: Story hooks & complications
Tips for Great Shops
- Lock (🔒): Preserve fields when regenerating others.
- Reroll (↻): Change just one specific detail.
- Use "Stock Level" to set player expectations for what's available to buy.
- "Notable Items" can become quest hooks, rewards, or red herrings.
- "Conflicts" add depth and potential recurring plot points.
- Customise `stockLevel` data in the editor to match your world's economy.
- Copy shops to your world notes for quick reference during play.